AI Insights · Timothy · December 2021
Top 5 Sandbox-like Games on Android in Saudi Arabia - Q4 2021
Analyzing the performance of the top 5 sandbox-like games on Android in Saudi Arabia during Q4 2021, including metrics on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 sandbox-like games on the Android platform in Saudi Arabia exhibited diverse trends in downloads, revenue, and active user engagement. Here, we delve into the performance metrics of these popular apps: Roblox, Craftsman: Building Craft, Minecraft Trial, Eerskraft, and Town Building Life Simulator. Data comes from Sensor Tower, and more detailed insights can be found on their platform.
Roblox from Roblox Corporation saw a varied performance throughout the quarter. Weekly revenue peaked at approximately $104.6K in the week of November 29, with other significant highs of around $101.6K and $101.1K in early October. Downloads fluctuated, peaking at 51.3K in early October, with a notable dip to 30.1K by the end of December. The game maintained a high level of weekly active users, starting at 958.9K and ending the quarter at 926.7K.
Craftsman: Building Craft did not generate revenue but had a stable download trend. Downloads peaked at 33.1K in mid-October and saw a low of 17.3K by the end of December. Active users remained relatively steady, starting at 213.6K and ending at 206.5K.
Minecraft Trial also did not report any revenue. Weekly downloads showed a downward trend, starting at 23.9K in late September and dropping to 16.9K by the end of December. Active users remained somewhat consistent, starting at 192.1K and ending at 184.4K.
Eerskraft from Gooogame had no reported revenue but showed significant fluctuation in weekly downloads. Downloads peaked at 33.6K in early December but dropped to 5.3K by the end of the month. Active users followed a similar pattern, starting at 55.7K and dropping to 25.6K by the end of December.
Town Building Life Simulator from XGame Global generated minimal revenue, peaking at $70 in early October. Downloads saw a peak of 25.5K in late November, with a low of 12.2K in late December. Active users increased steadily from 22.4K in late September to a peak of 37.2K in late November, ending the quarter at 24.8K.
These insights provide a snapshot of the performance of top sandbox-like games in Saudi Arabia during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.